Knowledge Base
LeagueTrackr Admin Console provides a multitude of different customization options for setting up your league. Every setting has a help icon next to it, and pressing it will pop up a detailed description of what that setting does. Some of those options require more in-depth explanations, which are provided here
League Settings
Manage league & game entry fees, expenses, and payouts
Assign points for every game & track player progress throughout the season
SMS Notifications
With any of our subscription plans, you can purchase an add-on that
allows game notifications to be delivered via SMS (e.g. each receive
can have their game login link via SMS before each game)
These add-ons can be purchased for $10 for a block of 500 messages,
and you will be billed for every SMS message that was sent out
**
Please be aware that some messages may not be delivered
(because the recipient marks them as spam, or due to other
carrier-related issues). You will be charged for each message,
even if this happens
To comply with the Telephone Consumer Protection Act (TCPA)
guidelines, any user that wishes to receive SMS notifications must
first Opt-In to that service by explicitly requesting that
we start sending them notifications
**
Once you've purchased the SMS Add-On for you subscription, each of the
league members that wishes to receive SMS notifications will need
to text the word START to 508-444-5252
Season Settings
If your league is set up to Track Money,
you can have recurring expenses (like food, location fees,
or the cost of having dealers, referees, or other paid staff)
automatically subtracted each game, before the payouts are calculated.
You may also be keeping a portion of the Prize Pool to pay out as
Prize Money at the end of the season
This option allows you to pick a recurring schedule for your league games,
and whenever a game is completed, a new will be automatically created
This option requires you to manually create the starting date & time
for all the season's games, and once those games are completed,
a new season will be started
User Levels
This is the default access level. It only allows users to view all of the league
information, and to RSVP for the upcoming game
This is the only level that allows password-less
login (users can use a personalized link that takes them directly to the check-in screen)
Allows the user to change the attendance status of other users (to check them in or out)
Allows user to update game details, such as:
- change the date / time of the next game
- modify the prize pool and payouts, if the league's Track Money option is enabled
- modify the assigned points, if the league's Track Points option is enabled
- process re-entries for other users, if the league's Track Re-Entries option is enabled
- process users being 'knocked out'
Gives user additional administrative access, such as:
- ability to check other users in or out, even if the game is 'locked'
- send group email announcements to all league members
- send out game invites (via SMS or email) to league members
- modify each game's expenses and adjust money totals (in case there are discrepancies)
- ability to "close" the game when it's completed, and to enter any notes
- ability to re-open the previous game (to make adjustments to it)
- ability to "reset" the current game (clear check-ins & all other info)
Full access to all aspects of this league
Payout Structures
Standard structure to pay top 10% of places, weighted heavier for higher places
Show Full Table
Standard structure to pay top 15% of places, weighted heavier for higher places
Show Full Table
Standard structure to pay top 20% of places, weighted heavier for higher places
Show Full Table
Pay top 30% of places, but only allows a maximum of 51 participants
Show Full Table
Point Structures
Each place is separated by an equal # of points. This is the simplest way to assign points, but there is no extra weight given to top-place finishes, or the total # of players
Formula:
(players − rank + 1) × pointsPerPlace
Points are proportional to the money that was won.
This option is only available if the league's Track Money option is enabled
More points are assigned for larger prize pools (rounded to the nearest 5 points). Assigns higher points for top-place finishes, and to larger prize pools.
This option is only available if the league's Track Money option is enabled
Formula:
sqrt(prizePool / rank) × 100
More points are assigned when more players are involved (rounded to the nearest 5 points). Assigns higher points for top-place finishes, and to larger # of total players
Formula:
sqrt(players / rank) × 100
Similar to 'Player Count Dependent', but deducts points for players who lost, and were allowed to re-enter (rounded to the nearest 5 points). Assigns higher points for top-place finishes, and to larger prize pools
This option is only available if both the league's Track Money option and the season's Track Re-Entries are enabled
Formula:
sqrt((players / (rebuys + 1))) / (rank + 1) × 250
Assign pre-determined pool of points to the top 10% of participants, weighted heavier for higher places. Show Full Table
Assign pre-determined pool of points to the top 15% of participants, weighted heavier for higher places. Show Full Table
Assign pre-determined pool of points to the top 20% of participants, weighted heavier for higher places. Show Full Table
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